[CRITICAL] Issue w/ Vehicles [+Rep]
#10

Doesn't really make sense to me if it keeps auto incrementing then eventually you would get an OOB error once your server reaches 2000 vehicles.

new pvInfo[MAX_VEHICLES][playerVehicleInfo];

Or am I missing something here because typically you would assign the reference to pvInfo[] with the id of the vehicle created.
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Messages In This Thread
[CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 15.01.2014, 22:51
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Baines - 16.01.2014, 00:36
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 16.01.2014, 00:39
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Baines - 16.01.2014, 00:45
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Pottus - 16.01.2014, 02:04
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by jessejanssen - 16.01.2014, 02:14
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 16.01.2014, 02:19
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Pottus - 16.01.2014, 02:26
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 16.01.2014, 02:40
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Pottus - 16.01.2014, 02:59

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