[CRITICAL] Issue w/ Vehicles [+Rep]
#8

Ahhh ok, so all the vehicles are pre-created during on GameModeInit ? Then and it simply saves the vehicleid? If that is the case it's a pretty sketchy way to do because removing any vehicle will screw everything up. I am just trying to ascertain exactly how your system works because when I see vehicleid's saving I'm instantly thinking mix up.
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Messages In This Thread
[CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 15.01.2014, 22:51
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Baines - 16.01.2014, 00:36
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 16.01.2014, 00:39
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Baines - 16.01.2014, 00:45
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Pottus - 16.01.2014, 02:04
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by jessejanssen - 16.01.2014, 02:14
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 16.01.2014, 02:19
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Pottus - 16.01.2014, 02:26
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by nmader - 16.01.2014, 02:40
Re: [CRITICAL] Issue w/ Vehicles [+Rep] - by Pottus - 16.01.2014, 02:59

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