15.01.2014, 09:09
guys i have different way how to create a roadblock, this is it, how to fix my problem??
pawn Код:
enum rInfo
{
rCreated,
Float:rX,
Float:rY,
Float:rZ,
rObject
};
new Roadblocks[MAX_ROADBLOCKS][rInfo];
stock CreateRoadblock(Object,Float:x,Float:y,Float:z,Float:a)
{
for(new i = 0; i < sizeof(Roadblocks); i++)
{
if(Roadblocks[i][rCreated] == 0)
{
Roadblocks[i][rCreated] = 1;
Roadblocks[i][rX] = x;
Roadblocks[i][rY] = y;
Roadblocks[i][rZ] = z;
Roadblocks[i][rObject] = CreateObject(Object, x, y, z, 0, 0, a);
return 1;
}
}
return 0;
}
CMD:rb(playerid, params[])
{
new rbid,Float:x,Float:y,Float:z,Float:a;
if(PlayerTeam[playerid] != TEAM_SWAT) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[Error:] {FFFFFF}Only S.W.A.T Members Can Use This Command.");
if(sscanf(params, "i", rbid)) return SendClientMessage(playerid, COLOR_WHITE, "{FFFF00}[Usage:] {FFFFFF}/rb [1 - 3]");
if(rbid < 1 || rbid > 3) return SendClientMessage(playerid, COLOR_WHITE, "{FFFF00}[Usage:] {FFFFFF}/rb [1 - 3]");
if(rbid == 1)
{
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid,a);
CreateRoadblock(1459,x,y,z,a);
}
if(rbid == 2)
{
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid,a);
CreateRoadblock(978,x,y,z,a);
}
if(rbid == 3)
{
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid,a);
CreateRoadblock(981,x,y,z,a);
}
return 1;
}

