14.01.2014, 16:36
Sorry, in France, it's 6:30pm :3
iKey, this is right.
I'll correct it right now.
But for your system "in use", I want to make the bag as, even if a bag isn't picked up yet, and if the player dies again, it makes a new bag.
No bag limit, except MAX_BAGS.
And I want to make the bag as pickupable by another player than the death one.
So how may I do ? :3
iKey, this is right.
I'll correct it right now.
But for your system "in use", I want to make the bag as, even if a bag isn't picked up yet, and if the player dies again, it makes a new bag.
No bag limit, except MAX_BAGS.
And I want to make the bag as pickupable by another player than the death one.
So how may I do ? :3