Remove messages when connect and send new?
#3

Quote:
Originally Posted by Voxel
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Ok theres no need for a timer here, simply make a stock for the clearchat and then send the message.
pawn Код:
public OnPlayerConnect(playerid)
{
    ClearChat(playerid); //clear the chat first
    SendClientMessage(playerid, -1, "Welcome to latvia stunt server!"); //then send the message
    return 1;
}

stock ClearChat(playerid)
{
    for(new i = 0; i < 50; i++) SendClientMessage(playerid, -1," ");
    return 1;
}
Try to use as less timers as possible in your script, good luck !

Then it be like this..
And how can i have same position on login and class selection??
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Messages In This Thread
Remove messages when connect and send new? - by DaZZleViirus - 13.01.2014, 16:27
Re: Remove messages when connect and send new? - by Voxel - 13.01.2014, 16:37
Re: Remove messages when connect and send new? - by DaZZleViirus - 13.01.2014, 16:44

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