12.01.2014, 08:20
Try this:
pawn Код:
2359-public OnPlayerRequestSpawn(playerid)
{
if(PlayerInfo[playerid][pLogiran] == 0)
{
SCM(playerid,TCrvena,"| BegoAS | Server zahtjeva logiranje prije spawnanja! (Kickani ste!)");
SetTimerEx("KickIgraca", 300, 0, "d", playerid);
}
SpawnPlayer(playerid);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(PlayerInfo[playerid][pLogiran] == 0)
2362-
{
SCM(playerid,TCrvena,"| BegoAS | Server zahtjeva logiranje prije spawnanja! (Kickani ste!)");
SetTimerEx("KickIgraca", 300, 0, "d", playerid);
}
SpawnPlayer(playerid);
return 1;
}
stock SCMF(playerid,color,fstring[],{Float, _}:...)
{
new n=(numargs()-3)*4;
if(n)
{
new message[128],arg_start,arg_end;
#emit CONST.alt fstring
#emit LCTRL 5
#emit ADD
#emit STOR.S.pri arg_start
#emit LOAD.S.alt n
#emit ADD
#emit STOR.S.pri arg_end
do
344 -
{
346 -#emit LOAD.I
#emit PUSH.pri
arg_end-=4;
#emit LOAD.S.pri arg_end
}
while(arg_end>arg_start);
#emit PUSH.S fstring
#emit PUSH.C 255
#emit PUSH.ADR message
n+=4*3;
#emit PUSH.S n
#emit SYSREQ.C format
n+=4;
#emit LCTRL 4
#emit LOAD.S.alt n
#emit ADD
#emit SCTRL 4
return SendClientMessage(playerid,color,message);
}
else return SendClientMessage(playerid,color,fstring);
}