04.05.2009, 15:32
pawn Code:
new ChosenSkin[playerid]
Under OnPlayerRequestClass
if(ChosenSkin[playerid] == 1)
return SpawnPlayer(playerid);
Under OnPlayerSpawn
ChosenSkin[playerid] = 1;
Under OnPlayerConnect
ChosenSkin[playerid] = 0;
That means when they first connect, they can chose skin, but after they've spawned, cannot. Not tested.