Dynamic labels
#3

pawn Code:
// A single 3D label:
native DestroyDynamic3DTextLabel(Text3D:id);
// You should store the ID for the 3D label in a variable so you can check whether it's valid, delete/update it or get the text later on
pawn Code:
// All of them:
native DestroyAllDynamic3DTextLabels();
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Messages In This Thread
Dynamic labels - by DaniceMcHarley - 11.01.2014, 08:34
Re: Dynamic labels - by DarrenReeder - 11.01.2014, 08:53
Re: Dynamic labels - by Konstantinos - 11.01.2014, 08:58
Re: Dynamic labels - by amirab - 11.01.2014, 08:59

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