Timers*TSK TSK*
#2

Код:
fireplace2 = SetTimer("FireRiver",720000,false);//Next to River
since it's false, the time normally will not repeat itself. So, you dont need killtime.

this should be this

Код:
public Explotions2(playerid)
{
	randexp = SetTimer("Explode",500,false);
  PlayerPlaySound(playerid, 1142, 0, 0, 0);
  CreateExplosion(755.5777,-1607.7184,13.0503, 3, 5);
  if(FirePoints[playerid] > 1)
  {
  randexp = SetTimer("Explode",500,false);
  CreateExplosion(770.5340,-1605.5515,18.4278, 3, 6);
  }
  if(FirePoints[playerid] > 2)
  {
  randexp = SetTimer("Explode",500,false);
  CreateExplosion(769.5282,-1614.9204,13.3828, 3, 5);
  CreateExplosion(776.8428,-1609.8151,16.2789, 3, 7);
  }
  if(FirePoints[playerid] > 3)
  {
  randexp = SetTimer("Explode",500,false);
  CreateExplosion(771.7305,-1609.9564,19.6594, 3, 4);
	}
  if(FirePoints[playerid] > 4)
  {
  randexp = SetTimer("Explode",500,false);
  CreateExplosion(771.8530,-1609.1007,11.9060, 3, 9);
  CreateExplosion(755.5777,-1607.7184,13.0503, 3, 5);
  riverover = SetTimer("FireTwoOver",180000 ,false);
  }
  return true;
}
try that.. let me kno what happens.
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Messages In This Thread
Timers*TSK TSK* - by NEW_IE - 04.05.2009, 04:21
Re: Timers*TSK TSK* - by CJ101 - 04.05.2009, 04:27
Re: Timers*TSK TSK* - by NEW_IE - 04.05.2009, 04:33
Re: Timers*TSK TSK* - by CJ101 - 04.05.2009, 04:38
Re: Timers*TSK TSK* - by NEW_IE - 04.05.2009, 05:02

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