09.01.2014, 16:01
(
Последний раз редактировалось Nero_3D; 25.10.2014 в 16:56.
)
Made fast a version which uses the header, is around the speed as the first (macro)
pawn Код:
stock SCM4(playerid, color, form[], {Float, _}: ...) {
#pragma unused form
static
tmp[145]
;
new
t1 = playerid,
t2 = color
;
const
n4 = -4,
n16 = -16,
size = sizeof tmp
;
#emit stack 28
#emit push.c size
#emit push.c tmp
#emit stack n4
#emit sysreq.c format
#emit stack n16
return SendClientMessage(t1, t2, tmp);
}

