[Tutorial] Speed test.
#2

The more loops, the more ms/s GTC prints.

Try using GetTickCount with a looped "gmx" and an unlooped "gmx"

You should also mention, when you use foreach to loop every player with a command, it lags more if there are more players, this should be in the thread as a conclusion

Although you didn't explain anything. What's the "-count"? Why do I have to define a variable as GetTickCount and use the same thing with GetTickCount again, this time by difference? (Could also me GetTickCount - GetTickCount, but why not?)
Reply


Messages In This Thread
Speed test. - by Swedky - 08.01.2014, 01:52
Re: Speed test. - by Sublime - 08.01.2014, 11:50
Respuesta: Speed test. - by Swedky - 08.01.2014, 18:44

Forum Jump:


Users browsing this thread: 1 Guest(s)