How to make and post working SPRUNK MASHINE ?
#7

Let's create a time to stop this animation.
pawn Code:
ApplyAnimation(playerid,"VENDING","VEND_Use",4.1,1 ,1,1,1,1,1);
SetTimer("stopanims",1000,false);
forward stopanims(playerid);//don't add those lines inside your command , just anywhere else in your script.
public stopanims(playerid)
{
ClearAnimations(playerid);
}
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