07.01.2014, 22:15
A Timer is not necessary, looks at this example:
pawn Код:
new UsersConnected; // We create a variable that counts the players.
public OnPlayerConnect(playerid)
{
UsersConnected ++; // We add the value whenever a player connects
new string[25];
format(string, sizeof(string), "Players online: %i.", UsersConnected);
TextDrawSetString(Text:text, string); // It changes 'Text:text'.
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
UsersConnected --; // We diminish the value whenever a player connects
new string[25];
format(string, sizeof(string), "Players online: %i.", UsersConnected);
TextDrawSetString(Text:text, string); // It changes 'Text:text'.
return 1;
}
