07.01.2014, 20:47
In English ![Cheesy](images/smilies/biggrin.png)
![Cheesy](images/smilies/biggrin.png)
Quote:
if(GetPVarInt(playerid, "InDM")) return SendClientMessage(playerid, 0xAA3333AA, "[BlackDeathmatch]:Cannot Use this commande in deathmatch"); if (strcmp("/dm", cmdtext, true, 4) == 0) { new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); if(InDM[playerid] == 0) { InDM[playerid] = 1; SendClientMessage(playerid, COLOR_LIGHTBLUE , "You have Join the deathmatch (/dm) to leave"); format(String, sizeof(String), "[BlackDeathmatch]:{FFFFFF}%s(%d) Have Join the deathmatch (/dm)", PlayerName, playerid); SendClientMessageToAll(COLOR_LIGHTBLUE, String); SetPlayerInterior(playerid, 10); SetPlayerVirtualWorld(playerid, 10); new rand = random(sizeof(DMSpawns)); SetPlayerPos(playerid, DMSpawns[rand][0], DMSpawns[rand][1], DMSpawns[rand][2], DMSpawns[rand][3], DMSpawns[rand][4], DMSpawns[rand][5], DMSpawns[rand][6], DMSpawns[rand][7]); SetPlayerFacingAngle(playerid, DMSpawns[rand][3]); GivePlayerWeapon(playerid, 24, 999999); GivePlayerWeapon(playerid, 26, 999999); GivePlayerWeapon(playerid, 31, 999999); GivePlayerWeapon(playerid, 16, 5); SetPVarInt(playerid, "InDM", true); } else { InDM[playerid] = 0; SendClientMessage(playerid, COLOR_LIGHTBLUE, "You have leave the deathmatch"); SpawnPlayer(playerid); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); SetPVarInt(playerid, "InDM", false); |