07.01.2014, 16:21
Yeah you can, the ammo decrements even when it's infinite.
pawn Код:
new g_LastAmmo[MAX_PLAYERS];
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys & KEY_FIRE && GetPlayerWeapon(playerid) >= 22)
{
if ((g_LastAmmo[playerid] - GetPlayerAmmo(playerid)) >= 1)
{
// Put your code here, k?
g_LastAmmo[playerid] = GetPlayerAmmo(playerid);
}
}
return 1;
}