06.01.2014, 22:43
pawn Код:
YCMD:lock(playerid, params[], help)
{
#pragma unused help
#pragma unused params
new h = PlayerInfo[playerid][pHouseKey];
if(h == INVALID_HOUSE_ID) return 1; // ?????????
if(HouseInfo[h][hCarLock]) {
HouseInfo[h][hCarLock] = 0;
return SendClientMessage(playerid, -1, "*You unlocked your house car."); }
else
HouseInfo[h][hCarLock] = 1;
SendClientMessage(playerid, -1, "*You've locked your house car.");
return 1;
}