Fires
#2

You can gather coordinates and let the script pick one of the coords randomly. Just create a fire and explosions on the random coords, and let the script check if the player is a fireman and is putting the fire out with a fire truck (OnPlayerKeyStateChange and GetPlayerVehicleModel should do the trick for that).
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Fires - by Zombie18256 - 06.01.2014, 13:40
Re: Fires - by Jstylezzz - 06.01.2014, 13:42
Re: Fires - by Zombie18256 - 06.01.2014, 13:48
Re: Fires - by Jstylezzz - 06.01.2014, 14:29

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