Quote:
Originally Posted by Emmet_
I'm creating three new callbacks for this include:
pawn Код:
// Called when a player rams into a vehicle. public OnPlayerCollideVehicle(playerid, vehicleid) {}
// Called when a player rams into an object. public OnPlayerCollideObject(playerid, objectid) {}
// Called when a player rams into a player. public OnPlayerCollidePlayer(playerid, targetid) {}
Should be released shortly, although I might have a bit of trouble with the second one!
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Really? OnPlayerCollideObject?? i really wanted that callback. If possible can u make a OnObjectCollideObject?