damage count
#10

Quote:
Originally Posted by Champ
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tage mismatch warning.

pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
    damagedid[playerid] = amount;
    return 1;
}
damagedid variable/array should have Float tag because amount has Float tag, I mean this
pawn Код:
new Float:damagedid[MAX_PLAYERS];
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Messages In This Thread
damage count - by Champ - 04.01.2014, 17:14
Re: damage count - by Danyal - 04.01.2014, 17:19
Re: damage count - by Champ - 04.01.2014, 17:24
Re: damage count - by Mauzen - 04.01.2014, 17:33
Re: damage count - by Champ - 04.01.2014, 17:39
Re: damage count - by Danyal - 04.01.2014, 17:40
Re: damage count - by Champ - 04.01.2014, 17:43
Re: damage count - by Danyal - 04.01.2014, 17:46
Re: damage count - by Champ - 04.01.2014, 19:27
Re: damage count - by Patrick - 04.01.2014, 19:29

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