Quote:
Originally Posted by iOxide
Did you put RemoveBuildingForPlayer under OnGameModeInit? If yes remove it from there and put them under OnPlayerConnect. I didn't understand your topic as much but if you can explain better, and clearly, maybe i can help.
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Okay, so earlier today I ran out of RemoveBuildingForPlayer objects. So I thought since Streamer increased the amount of CreateObject's (only with CreateDynamicObject) their has to be a way to increase the amount of RemoveBuildingForPlayer. So I came across
this include and I have been using it. However, I still freeze upon login because that is what you do when you are over your RemoveBuilding limit. So I would like to fix this include or find a working workaround for this limit