03.01.2014, 17:34
(
Последний раз редактировалось iggy1; 03.01.2014 в 17:39.
Причина: Moved var declarations
)
Try this
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (GetPlayerVehicleSeat(playerid) == 0)
{
if (newkeys & KEY_FIRE)
{
new vehicleid = GetPlayerVehicleID(playerid);
if (AVehicleData[vehicleid][Fuel] > 0)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if (!engine)
{
SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);
GameTextForPlayer(playerid, "~w~Engine turned ~g~on", 2000, 1);
}
}
}
}
return 1;
}