02.05.2009, 13:24
Srry for double post, but i want to let you guys know il have found a solution for this.
I just use:
It's just an example, so it's not useable :P
I just use:
pawn Code:
new Float:x = 1.0 + random(10);
new Float:y = 2.0 + random(11);
new Float:z = 4.0;