02.01.2014, 18:56
pawn Код:
public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{
switch( dialogid )
{
case DIALOG_ID_TELEPORT:
{
switch(listitem)
{
case 0:
{
SetPlayerPos(playerid,posx,posy,posz);
SendClientMessage(playerid,-1,"TPed to Option 1!");
}
case 1:
{
SetPlayerPos(playerid,posx,posy,posz);
SendClientMessage(playerid,-1,"TPed to Option 2!");
}
case 2:
{
SetPlayerPos(playerid,posx,posy,posz);
SendClientMessage(playerid,-1,"TPed to Option 3!");
}
}
}
case DIALOG_CLASS:
{
switch( listitem )
{
case 0:
{
SetSpawnInfo(playerid, 0, 61, 1321.6466, 1266.3080, 10.8203, 1.5767, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
case 1:
{
if( GetPlayerScore( playerid ) >= 20 )
{
//comming
}
else return ShowPlayerFractionDialog( playerid, false, 20 );
}
case 2:
{
if( GetPlayerScore( playerid ) >= 50 )
{
//comming
}
else return ShowPlayerFractionDialog( playerid, false, 50 );
}
case 3:
{
if( GetPlayerScore( playerid ) >= 130 )
{
//comming
}
else return ShowPlayerFractionDialog( playerid, false, 130 );
}
case 4:
{
if( GetPlayerScore( playerid ) >= 260 )
{
//comming
}
else return ShowPlayerFractionDialog( playerid, false, 260 );
}
}
}
}
return ( 1 );
}
Class_String( )
{
gsString[ 0 ] = EOS;
strcat( gsString, ""G"Pilot\t\t 0\n" );
strcat( gsString, ""G"Taxi\t\t 20\n" );
strcat( gsString, ""G"Helicopter\t 50\n" );
strcat( gsString, ""G"Army\t\t 130\n" );
strcat( gsString, ""G"Police\t\t 260" );
return gsString;
}
stock ShowPlayerFractionDialog( playerid, type, score = 0 )
{
switch( type )
{
case false:
{
format( gsString, sizeof( gsString ), ""R"ERROR: "W"You need "YE"%d "W"score to be able to select this Class.", score );
SendClientMessage( playerid, ~1, gsString );
}
case true: SendClientMessage( playerid, ~1, ""S"INFO: "W"Please select your "YE"Class "W"from the dialog." );
}
return ShowPlayerDialog( playerid, DIALOG_CLASS, DIALOG_STYLE_LIST, "Class Menu \tScore Required", Class_String( ), "Select", "" );
}