firefighter
#5

You can't best thing would be if you used the camera front vector
If I remember correctly the water goes in the direction you are looking
Maybe you need to adjust it a little and than check if the vector intersects the fire object
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Messages In This Thread
firefighter - by AlmirDelic - 01.01.2014, 18:59
Re: firefighter - by AlmirDelic - 02.01.2014, 14:48
Re: firefighter - by camaro8 - 02.01.2014, 15:27
Re: firefighter - by AlmirDelic - 02.01.2014, 15:56
AW: firefighter - by Nero_3D - 02.01.2014, 16:34

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