Create/DestroyObject messing up
#7

The point is that if he's going to add it to a server that uses more than 255 objects, a runtime error: Index out of bounds will be caused. char must be used in parts that the value will not exceed 0-255 and it's 100 percent sure that it will not. Unlike the example you gave, CreateObject will return the objectid that is not sure will be between 0-255 with more objects - this is what I'm trying to say.
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Messages In This Thread
Create/DestroyObject messing up - by Finn707 - 01.01.2014, 15:55
Re: Create/DestroyObject messing up - by Patrick - 01.01.2014, 16:03
Re: Create/DestroyObject messing up - by jessejanssen - 01.01.2014, 16:35
Re: Create/DestroyObject messing up - by Patrick - 01.01.2014, 16:50
Re: Create/DestroyObject messing up - by Konstantinos - 01.01.2014, 16:54
Re: Create/DestroyObject messing up - by Patrick - 01.01.2014, 17:26
Re: Create/DestroyObject messing up - by Konstantinos - 01.01.2014, 17:33
Re: Create/DestroyObject messing up - by Finn707 - 01.01.2014, 19:43

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