31.12.2013, 13:33
So that when I use EditObject for an object which is attached to a vehicle, it will de-attach and let me use the editor, when I click save it will then convert the X,Y,Z to the Vehicle Offsets and re-attach?
So basically,
I need an equasion / algorithm to convert real world GTA X,Y,Z to Vehicle Offsets and vice versa.
Regards
So basically,
I need an equasion / algorithm to convert real world GTA X,Y,Z to Vehicle Offsets and vice versa.
Regards