30.12.2013, 17:25
Aqui copilou eu acho que vocк colocou uma chave a mais
pawn Код:
#include <a_samp>
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid == INVALID_PLAYER_ID) return 1;
if(GetPVarInt(playerid, "Morte") > gettime()) return BanEx(playerid, "Fake Kill");
if(playerid == killerid) return BanEx(playerid, "Fake Kill");
if(!IsPlayerStreamedIn(killerid, playerid)) return Kick(playerid);
if(GetPlayerTeam(playerid) != NO_TEAM)
if(GetPlayerTeam(playerid) == GetPlayerTeam(killerid))
return BanEx(playerid, "Fake Kill");
switch(reason)
{
case 0..46: if(GetPlayerWeapon(killerid) != reason) return Kick(playerid);
}
SetPVarInt(playerid, "Morte", gettime() + 2);
return 1;
}