!!Time Machine!!
#5

Do you update the time in a timer or is that code you posted just called once in OnPlayerConnect ?

If you call it only once it should run like in single player
Otherwise its your code like I told your before because tickcount is in milliseconds

Also why 1440000 ?
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Messages In This Thread
!!Time Machine!! - by Yashas - 27.12.2013, 16:08
Re: !!Time Machine!! - by Yashas - 28.12.2013, 13:39
AW: !!Time Machine!! - by Nero_3D - 28.12.2013, 15:04
Re: AW: !!Time Machine!! - by Yashas - 30.12.2013, 14:26
AW: !!Time Machine!! - by Nero_3D - 30.12.2013, 14:58
Re: AW: !!Time Machine!! - by Yashas - 31.12.2013, 10:46
AW: !!Time Machine!! - by Nero_3D - 31.12.2013, 11:37
Re: !!Time Machine!! - by park4bmx - 31.12.2013, 11:51
Re: AW: !!Time Machine!! - by Yashas - 01.01.2014, 17:55

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