30.12.2013, 14:58
Do you update the time in a timer or is that code you posted just called once in OnPlayerConnect ?
If you call it only once it should run like in single player
Otherwise its your code like I told your before because tickcount is in milliseconds
Also why 1440000 ?
If you call it only once it should run like in single player
Otherwise its your code like I told your before because tickcount is in milliseconds
Also why 1440000 ?

