29.12.2013, 12:43
pawn Код:
public StartFire()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new rand = random(sizeof(RandomSpawn));
CreateFire(RandomSpawn[rand][0], RandomSpawn[rand][1], RandomSpawn[rand][2]);
SendClientMessageToAll(COLOR_WHITE, "A BIG FIRE HAS STARTED !");
SetPlayerCheckpoint(i, RandomSpawn[rand][0], RandomSpawn[rand][1], RandomSpawn[rand][2], 3.0);
}
} // not connected
return 1;
}