29.12.2013, 02:17
pawn Code:
PlayerInfo[playa][pJailTime] = time*60;
pawn Code:
PlayerInfo[playa][pJailTime] = time;
pawn Code:
unjail = SetTimerEx("OnPlayerJailUpdate", 1000, true, "i", playa);
pawn Code:
forward OnPlayerJailUpdate(playerid);
public OnPlayerJailUpdate(playerid)
{
if(PlayerInfo[playerid][pJailTime] == 0)
{
KillTimer(unjail);
//unjail stuff here!
}
else
{
PlayerInfo[playerid][pJailTime] --;
return 1;
}
return 1;
}