30.04.2009, 17:08
OnPlayerKeyStateChange
Detect if the key pressed was G.
If it was, check if the player is in the shamal interior.
If they are, set their position to whatever is outside etc etc...
See HERE for more info on the aforementioned callback.
Detect if the key pressed was G.
If it was, check if the player is in the shamal interior.
If they are, set their position to whatever is outside etc etc...
See HERE for more info on the aforementioned callback.