27.12.2013, 15:28
stock VehicleName(vehicleid)
{
new vName[MAX_VEHICLE_NAME];
GetVehicleName(vehicleid, vName, MAX_VEHICLE_NAME);
return vName;
}
This is to get the name of a vehicle so I can send the name of it to the client, e.g. You have spawned %s
{
new vName[MAX_VEHICLE_NAME];
GetVehicleName(vehicleid, vName, MAX_VEHICLE_NAME);
return vName;
}
This is to get the name of a vehicle so I can send the name of it to the client, e.g. You have spawned %s