Posts: 1,767
Threads: 124
Joined: Mar 2010
Quote:
Originally Posted by [DOG]irinel1996
Of course, you must keep in mind the angles, because X and Y doesn't change depending on player's facing angle. I'm going to make some tests to see what can I get.
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Would be great mate to receive any results from you. Shit jus' annoys me right now. Thanks for trying