26.12.2013, 14:46
pawn Код:
new death;
public OnPlayerDeath(playerid, reason) {
death++;
return true;
}
public OnPlayerSpawn(playerid) {
if(death > 1) {
// Funзгo pra ir pro mйdico
SetPlayerPos(playerid, PosX, PosY, PosZ);
SetPlayerInterior(playerid, IntID);
ClearAnimations(playerid);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
}
return true;
}