onPlayerTakeDamage
#2

Yes its possible
new Float:CurrentHealth[MAX_PLAYERS];

+

SetPlayerTeam
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Messages In This Thread
onPlayerTakeDamage - by audriuxxx - 25.12.2013, 19:59
Re: onPlayerTakeDamage - by Jefff - 25.12.2013, 20:05
Re: onPlayerTakeDamage - by SilentSoul - 25.12.2013, 20:05
Re: onPlayerTakeDamage - by audriuxxx - 25.12.2013, 20:15
Re: onPlayerTakeDamage - by Jefff - 25.12.2013, 20:20
Re: onPlayerTakeDamage - by audriuxxx - 25.12.2013, 20:23
Re: onPlayerTakeDamage - by Cypress - 25.12.2013, 20:34

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