25.12.2013, 06:59
https://sampwiki.blast.hk/wiki/OnPlayerKeyStateChange
https://sampwiki.blast.hk/wiki/Keys
https://sampwiki.blast.hk/wiki/CreateVehicle
https://sampwiki.blast.hk/wiki/Vehicle_Models
https://sampwiki.blast.hk/wiki/Keys
https://sampwiki.blast.hk/wiki/CreateVehicle
https://sampwiki.blast.hk/wiki/Vehicle_Models
pawn Код:
#include <a_samp>
#define pressed(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){
if(pressed(TU_TECLA)){
//TU FUNCION
}
if(pressed(TU_TECLA)){
//TU FUNCION
}
if(pressed(TU_TECLA)){
//TU FUNCION
}
if(pressed(TU_TECLA)){
//TU FUNCION
}
return true;
}