Player Death bug related to vehicles
#6

You could always make a variable...

pawn Код:
#define IsPlayerDead(%0) PlayerIsDead[%0]
new bool:PlayerIsDead[MAX_PLAYERS];

OnPlayerDeath - PlayerIsDead[playerid] = true;
OnPlayerSpawn - PlayerIsDead[playerid] = false;
OnPlayerDisconnect - PlayerIsDead[playerid] = false;
If the player then they can't be in a vehicle pretty simple.
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Messages In This Thread
Player Death bug related to vehicles - by BGTrucker - 24.12.2013, 07:27
Re: Player Death bug related to vehicles - by Pottus - 24.12.2013, 13:31
Re: Player Death bug related to vehicles - by BGTrucker - 24.12.2013, 14:08
Re: Player Death bug related to vehicles - by PowerPC603 - 24.12.2013, 21:57
Re: Player Death bug related to vehicles - by BGTrucker - 24.12.2013, 23:16
Re: Player Death bug related to vehicles - by Pottus - 25.12.2013, 02:34
Re: Player Death bug related to vehicles - by PowerPC603 - 30.12.2013, 13:47

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