25.12.2013, 02:02
Explain what happens / what doesn't happen
If the player is logged in he already has a class, blabla, so the code should work in OnPlayerRequestClass
You need to place that at top of the public and add a return at the end
If you additionall want to disable to message (if you press F4) just put ForceClassSelection in OnPlayerSpawn
If the player is logged in he already has a class, blabla, so the code should work in OnPlayerRequestClass
You need to place that at top of the public and add a return at the end
If you additionall want to disable to message (if you press F4) just put ForceClassSelection in OnPlayerSpawn