23.12.2013, 20:19
Actually you did your codes wrong, if(GetPlayerWantedLevel(playerid) > 1) Means if the player wanted level bigger than 1 , and etc you should use == , try that.
Instead of your codes , this is shorter and will check the levels above 1 , and if it's equal too 1.
pawn Код:
public Wanted(playerid)
{
if(GetPlayerWantedLevel(playerid) >= 1)
{
new string[60];
format(string,sizeof(string),"%d star~n~use /fine for ~g~1000",GetPlayerWantedLevel(playerid));
TextDrawSetString(Wanted, string);
}
return 1;
}