Area Respawn
#1

Hey guys, I wanted to create a command to respawn cars within a certain radius of the player using the command so you don't have to respawn all the server's cars if only one area is messed up.
But if I get in game and type in the right format just nothing happens. And I do not get any error back when compiling. Any ideas?

Код:
CMD:arearespawn(playerid, params[]) {
	new Float:radius;
	if(playerVariables[playerid][pAdminLevel] < 2) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use that command!");
	if(sscanf(params, "i", radius)) return SendClientMessage(playerid, COLOR_GREY, SYNTAX_MESSAGE"/arearespawn [Radius in Meters]");
	GetPlayerPos(playerid, playerVariables[playerid][pPos][0], playerVariables[playerid][pPos][1], playerVariables[playerid][pPos][2]);
	
	for (new x = 0; x < MAX_VEHICLES; x++) {
	    if(IsVehicleInRangeOfPoint(x, radius, playerVariables[playerid][pPos][0], playerVariables[playerid][pPos][1], playerVariables[playerid][pPos][2])) {
	        SetVehicleToRespawnEx(x);
	        format(szMessage, sizeof(szMessage), "You have respawned all cars within the radius of %i meters.", radius);
	        SendClientMessage(playerid, COLOR_NICESKY, szMessage);
	        format(szMessage, sizeof(szMessage), "AdmCmd:{FFFFFF} %s just performed an area respawn with the radius of %i meters.", playerVariables[playerid][pAdminName], radius);
	        submitToAdmins(szMessage, COLOR_HOTORANGE);
		}
	}
	return 1;
}
Код:
stock IsVehicleInRangeOfPoint(vehicleid, Float: radius, Float:x, Float:y, Float:z) {

	new
		Float:Floats[6];

	GetVehiclePos(vehicleid, Floats[0], Floats[1], Floats[2]);
	Floats[3] = (Floats[0] -x);
	Floats[4] = (Floats[1] -y);
	Floats[5] = (Floats[2] -z);
	if (((Floats[3] < radius) && (Floats[3] > -radius)) && ((Floats[4] < radius) && (Floats[4] > -radius)) && ((Floats[5] < radius) && (Floats[5] > -radius)))
		return 1;
	return 0;
}
Reply


Messages In This Thread
Area Respawn - by Baines - 21.12.2013, 23:48
Re: Area Respawn - by Pottus - 22.12.2013, 02:47
Respuesta: Area Respawn - by Zume - 22.12.2013, 03:39
Re: Respuesta: Area Respawn - by Baines - 22.12.2013, 16:39

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