21.12.2013, 21:52
lo solucione asi, esta bien o no?...
pawn Код:
stock DistanceBetweenObjectAndPlayer(playerid, Float:dist){
new Float:pos[3];
for(new slots=0,idx=MAX_SLOTS;slots!=idx;slots++){
GetObjectPos(VariableObjeto[slots], pos[0], pos[1], pos[2]);
if(IsPlayerInRangeOfPoint(playerid, dist, pos[0], pos[1], pos[2]))return true;
}return false;}