Spawnkill = Dead
#6

no need to kill just add spawn killl system No budy can do spawnkill
Код:
Public OnPlayerSpawn(Playerid)
{
   SetPlayerHealth(playerid, 99999.0);
    SetTimerEx("SpawnProtection", 10000, false, "i", playerid);
    SendClientMessage(playerid, COLOR_GREEN, "Anti Spawn Kill Started.");

}

public SpawnProtection(playerid)//Our Function we made.
{//Open Braket 4
    SetPlayerHealth(playerid, 100.0);// Setting the player a Normal Health. 100 change it to what you want.
    SendClientMessage(playerid, COLOR_RED, "Anti Spawn Kill Ended.");
    return 1;// Returning to True
}//Open Braket 4
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Messages In This Thread
Spawnkill = Dead - by Blackazur - 21.12.2013, 16:15
Re: Spawnkill = Dead - by Konstantinos - 21.12.2013, 16:17
Re: Spawnkill = Dead - by CutX - 21.12.2013, 16:22
AW: Spawnkill = Dead - by Blackazur - 21.12.2013, 16:26
Re: Spawnkill = Dead - by CutX - 21.12.2013, 16:31
Re: Spawnkill = Dead - by MBilal - 21.12.2013, 16:33
AW: Spawnkill = Dead - by Blackazur - 21.12.2013, 16:34
Re: Spawnkill = Dead - by SilentSoul - 21.12.2013, 17:04
Re: Spawnkill = Dead - by NinjaWarrior - 21.12.2013, 17:57

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