/givescoreall and /givemoneyall
#3

//EDIT: too slow >.<

SendClientMessageToAll ... in a loop :S
it will be send to everyone every time until the condition in your loop (i < MAX_PLAYERS) equals false

so if there are 30 players online (jep players, cuz youre not checking if that playerid looping trough is an admin or not.), you get 30 messages. Simple as that.
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Messages In This Thread
/givescoreall and /givemoneyall - by Kyance - 20.12.2013, 18:28
Re: /givescoreall and /givemoneyall - by Konstantinos - 20.12.2013, 18:47
Re: /givescoreall and /givemoneyall - by CutX - 20.12.2013, 18:50
Re: /givescoreall and /givemoneyall - by Zamora - 20.12.2013, 18:53
Re: /givescoreall and /givemoneyall - by Kyance - 20.12.2013, 19:20

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