2 Questions
#3

1) ApplyAnimation(playerid,"PED","SEAT_IDLE",4,0,0,0, 1,0,1); not sure but 'by searching i found that'
2 ) make an variable once the player used the animation example
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    //check if the variable of the animation == 1
    if (PRESSED(KEY_JUMP))
    {
           //do something here!
    }
    return 1;
}
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Messages In This Thread
2 Questions - by AnonScripter - 20.12.2013, 12:45
Re: 2 Questions - by AnonScripter - 20.12.2013, 17:12
Re: 2 Questions - by SilentSoul - 20.12.2013, 17:18

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