20.12.2013, 14:06
Check all your filterscripts and your gamemode and look for all OnDialogResponse callbacks.
They should all have "return 0;" on the last line.
If there is "return1;", your server looks only in the first script it sees, executes the callback and stops.
It won't process the callback in your other filterscripts.
They should all have "return 0;" on the last line.
If there is "return1;", your server looks only in the first script it sees, executes the callback and stops.
It won't process the callback in your other filterscripts.