20.12.2013, 14:06
All the Dialogs in my Base script work Fine.
In the filterscript they Don't work so i will post the filterscript Dialogs.
From rRace Filterscript.
In the filterscript they Don't work so i will post the filterscript Dialogs.
Quote:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case 599: { if(!response) return BuildRace = 0; switch(listitem) { case 0: BuildRaceType = 0; case 1: BuildRaceType = 3; } ShowDialog(playerid, 600); } case 600..601: { if(!response) return ShowDialog(playerid, 599); if(!strlen(inputtext)) return ShowDialog(playerid, 601); if(strlen(inputtext) < 1 || strlen(inputtext) > 20) return ShowDialog(playerid, 601); strmid(BuildName, inputtext, 0, strlen(inputtext), sizeof(BuildName)); ShowDialog(playerid, 602); } case 602..603: { if(!response) return ShowDialog(playerid, 600); if(!strlen(inputtext)) return ShowDialog(playerid, 603); if(isNumeric(inputtext)) { if(!IsValidVehicle(strval(inputtext))) return ShowDialog(playerid, 603); new Float: pPos[4] ; GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]); GetPlayerFacingAngle(playerid, pPos[3]); BuildModeVID = strval(inputtext); BuildCreatedVehicle = (BuildCreatedVehicle == 0x01) ? (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00) : (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00); BuildVehicle = CreateVehicle(strval(inputtext), pPos[0], pPos[1], pPos[2], pPos[3], random(126), random(126), (60 * 60)); PutPlayerInVehicle(playerid, BuildVehicle, 0); BuildCreatedVehicle = 0x01; ShowDialog(playerid, 604); } else { if(!IsValidVehicle(ReturnVehicleID(inputtext))) return ShowDialog(playerid, 603); new Float: pPos[4] ; GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]); GetPlayerFacingAngle(playerid, pPos[3]); BuildModeVID = ReturnVehicleID(inputtext); BuildCreatedVehicle = (BuildCreatedVehicle == 0x01) ? (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00) : (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00); BuildVehicle = CreateVehicle(ReturnVehicleID(inputtext), pPos[0], pPos[1], pPos[2], pPos[3], random(126), random(126), (60 * 60)); PutPlayerInVehicle(playerid, BuildVehicle, 0); BuildCreatedVehicle = 0x01; ShowDialog(playerid, 604); } } case 604: { if(!response) return ShowDialog(playerid, 602); SendClientMessage(playerid, GREEN, ">> Go to the start line on the left road and press 'KEY_FIRE' and do the same with the right road block."); SendClientMessage(playerid, GREEN, " - When this is done, you will see a dialog to continue."); BuildVehPosCount = 0; BuildTakeVehPos = true; } case 605: { if(!response) return ShowDialog(playerid, 604); SendClientMessage(playerid, GREEN, ">> Start taking checkpoints now by clicking 'KEY_FIRE'."); SendClientMessage(playerid, GREEN, " - Press 'ENTER' when you're done with the checkpoints!"); BuildCheckPointCount = 0; BuildTakeCheckpoints = true; } case 606: { if(!response) return ShowDialog(playerid, 606); BuildRace = 0; BuildCheckPointCount = 0; BuildVehPosCount = 0; BuildTakeCheckpoints = false; BuildTakeVehPos = false; BuildCreatedVehicle = (BuildCreatedVehicle == 0x01) ? (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00) : (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00); } } } |