20.12.2013, 06:26
Quote:
yah im trying that but problem encountered
i tried what you say i add this CreateDynamicMapIcon(294,1461.7731,-1010.2757,26.8438,1.5667,0,0,0,0,0,0); // to gamemodeinit : warning 213: tag mismatch : warning 213: tag mismatch : warning 202: number of arguments does not match definition : warning 202: number of arguments does not match definition |
That's for AddPlayerClass
Okay i'll Explain this...
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AddPlayerClass(294,1461.7731,-1010.2757,26.8438,1.5667,0,0,0,0,0,0);
294 is Skin ID
1461.77731 = [X] Position
-1010.2757 = [Y] Position
26.8438 = [Z] Postion
1.5667 = your skin Rotation when you type /save
and then ,0,0,0,0,0,0 = Weapon1,Ammo,Weapon2,Ammo,Weapon3,Ammo...
So , You just Copy from 1461.77731 to 26.8438 = from X position to Z position... and Paste in CreateDynamicMapIcon([x],[y],[z],100.0);
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Try This :
CreateDynamicMapIcon(1461.7731,-1010.2757,26.8438,[Changethis to MapIconsID],100,0.); // to gamemodeinit
*SorryForMyLittleEnglish