OnPlayerDisconnect (Crachdetect)
#9

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Originally Posted by TheOriginal1337
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"if(gPlayerLogged{playerid}) "

Aren't these supposed to be square brackets? { -> [
No, because that is probably a packed string.

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It says insufficient stack size, because of that "new query[4096];" and the default stack size is 5000, try using "#pragma dynamic 10000" or more, it should fix this crash.
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Messages In This Thread
OnPlayerDisconnect (Crachdetect) - by Kenway - 17.12.2013, 12:44
Re: OnPlayerDisconnect (Crachdetect) - by Tayab - 17.12.2013, 12:48
Re: OnPlayerDisconnect (Crachdetect) - by Kenway - 17.12.2013, 13:01
Re: OnPlayerDisconnect (Crachdetect) - by Kenway - 18.12.2013, 04:51
Re: OnPlayerDisconnect (Crachdetect) - by TheOriginal1337 - 18.12.2013, 11:39
Re: OnPlayerDisconnect (Crachdetect) - by Kenway - 19.12.2013, 05:11
Re: OnPlayerDisconnect (Crachdetect) - by Kenway - 19.12.2013, 11:04
Re: OnPlayerDisconnect (Crachdetect) - by TheOriginal1337 - 19.12.2013, 17:58
Re: OnPlayerDisconnect (Crachdetect) - by andreasbleck - 19.12.2013, 19:05

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