19.12.2013, 18:01
There is absolutely no need for multiple filterscripts, use callback hooking and compile them into the gamemode but to answer your question try this.
#include <a_samp>
You can test that code on this website.
http://slice-vps.nl:7070/
#include <a_samp>
pawn Code:
main() {
new Float:t = Test();
printf("%f", t);
}
forward Float:Test();
public Float:Test() { return 1.0; }
http://slice-vps.nl:7070/