CancelSelectTextDraw Bugged.
#1

Hello,

When CancelSelectTextDraw is called, CancelSelectTextDraw calls OnPlayerClickTextDraw which is totaly pointless.

This is not a problem at all, except the fact that it is given INVALID_TEXT_DRAW as clickedid.
Which makes the script that I use when a player hits ESC when he is under SelectTextDraw broken.

Also another thing that i just don't get, why dont make something like OnPlayerCanceledSelectTextDraw or something... so you can detect when a player hits ESC on a logical way.

Thanks for reading.
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Messages In This Thread
CancelSelectTextDraw Bugged. - by Roel - 17.12.2013, 21:40
Re: CancelSelectTextDraw Bugged. - by Pottus - 17.12.2013, 21:40
Re: CancelSelectTextDraw Bugged. - by Roel - 17.12.2013, 21:44
Re: CancelSelectTextDraw Bugged. - by Pottus - 17.12.2013, 21:47
Re: CancelSelectTextDraw Bugged. - by Roel - 17.12.2013, 21:52

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